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Aesir: The Living Avatars is a game about a group of courageous warriors defying fate and forging their legacies in a fantastical world of elemental forces.  It’s familiar to fans of a certain martial arts anime, but with an Iron Age twist: Imagine the show taking place in a version of the Roman invasion of “Britannia”. Instead of martial arts, characters draw runes from their native elemental lands, and players draw cards from decks of normal playing cards. Inhabitants of this world fend off invasions from the Fire Republic, trade at sea with the great flotilla of nomadic Air Runecasters, or pick up and flee to new lands when one of the four colossal, living, elemental avatars crests the horizon. There are dungeons and communities to plunder, spirits and jarls to outwit, wars and crusades to wage, and a place of honor to secure in the eternal halls of the afterlife.

  • Your group customizes the world as you want to play it, addressing the themes important to you, during Session Zero using Essences and Truths.
  • Player get immediate direction during character creation using Hirds and Bonds that build on those Essences and Truths.
  • Broaden your experience with optional tactical combat, hexcrawl system, and naval combat.
  • Streamlined GM session preparation via oracle tables and solicited player input at specific milestones of the game.

If you're a fan of Avatar: the Last Airbender, Blades in the Dark, and Dungeons & Dragons, this game takes its legacy from all three.

You can find more players, give feedback, and talk about the game on the community Discord server HERE!

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Click download now to get access to the following files:

Aesir - The Last Avatar - Playtest Manuscript v0.3.pdf 27 MB
Character Generation Template 0.3r 502 kB
Fonts for Character Generation Template 199 kB
Aesir - The Last Avatar - Hird Playbooks v0.3.pdf 696 kB
AtLA Playtest - Appendix D - Episode Pages for Book I.pdf 130 kB
posture board.pdf 195 kB

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